Short-term goals: (we are currently working on:) - Useful chat facilities
- Useful save and restore of space
- Remote hosting of routers and servers
- Rebasing Cobalt atop Squeak 4.2
- Testing with the Cog VM
Mid-term goals: (we frequently discuss how to implement:) - Using http as an external asset source
- Letting meshes be external assets
- Embedding spaces inside one another
- Seperating TeaTime as an independent library
- Seperating OpenAL as an independent library
Long-term goals: (at least two contributors have expressed interest in developing:) - Using BitTorrent for asset distribution
- Some form of Second Life support
- Native support for interesting input devices
- In-world scripting, perhaps starting with Brie or Scratch
- Secure seperation of islands using Spoon
- In-world building, starting with FreeCad, with some support for Second Life building
- Realistic animated avatars
- Collaborative programming tools, possibly using NewSpeak
- Robust security?
- Physics
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